Produces: Bed Frame, Four Poster Bed Frame, Bed, Four Poster Bed, Wood Door, Stick, Table, Chair, Dresser, Cabinet, Crate, Barrel, Torch, Workbench, Loom, Hilt, Haft, Bellows, Training Dummy, Wheelbarrow, Wooden Shield, Crossbow Stock, Blunderbuss Stock, Pistol Stock Produces: Plank, Chair, Workbench, ChiselĬost: 1x any workbench, 1x any chair and 1x any sawbladeĬost: 1x any workbench, 1x any chair and 1x any chisel Compared to other workshops, all these tasks are performed from simpler materials (logs and raw stone, instead of planks and blocks), but more slowly. Birch, apple wood and orange wood are worth more than pine.Ĭuts logs into planks, makes chairs and workbenches, and makes chisels. When working with wood, the type of wood you use has different looks and worth. When full, production stops completely and the workshop floor turns red. This increasingly reduces efficiency and slows production until the workshop is completely full. Unless a stockpile for completed items is set up the items crafted will pile up on the workshop floor. Your gnome will then move to manufacture the second item repeatedly until the first falls below the limit set. You can prevent this by using the Craft To command to have the first item manufactured up to a specific quantity. This means that if you put two items on Repeat assigned gnomes will never craft the second item if they never run out of supplies for the first. Gnomes working at the shop will start at the top of the list, completing each task and skipping to the next as the materials needed run out. Workshops are constructed to manufacture goods for consumption by your gnomes or for export through a merchant at a market stall.Įach workshop has its own adjustable priority and maintains a list of the tasks assigned to it.
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